var e = require, t = module, n = exports;

Object.defineProperty(n, "__esModule", {
    value: !0
});

var o = e("PlayerModel"), i = function() {
    function t() {
        this.group = 0, this.ATK = 100, this.CRI = 0, this.RAN = 0, this.ROT = 0, this.MOV = 0, 
        this.pow = 0, this.speed = cc.Vec2.ZERO, this.bullet = 0, this.type = o.ArmType.正常, 
        this.state = o.ArmState.正常, this.pos = cc.Vec2.ZERO, this.player = null;
    }
    return t.prototype.reset = function() {
        this.speed = cc.Vec2.ZERO, this.type = o.ArmType.正常, this.state = o.ArmState.正常, 
        this.player = null;
    }, t;
}();

n.default = i;